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	<title>Game Education Network &#187; News</title>
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	<link>http://www.gameeducationnetwork.com</link>
	<description>The Game Education Network provides a clearinghouse of relevant information related to college and university programs that offer game development and design degrees where they can connect collaborate and learn from each other.</description>
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		<title>Game Education Summit Call for Papers is Open</title>
		<link>http://www.gameeducationnetwork.com/?p=275</link>
		<comments>http://www.gameeducationnetwork.com/?p=275#comments</comments>
		<pubDate>Tue, 08 Dec 2009 18:51:50 +0000</pubDate>
		<dc:creator>suzanne</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.gameeducationnetwork.com/?p=275</guid>
		<description><![CDATA[The Call for Papers for the 2010 Game Education Summit to take place at the University of Southern California&#8217;s School of Cinematic Arts&#8217; Interactive Media Division, is open for submissions. We were absolutely thrilled with the submissions for the 2009 Summit and we have added even more categories for submission for the 2010 Summit.
Submit your [...]]]></description>
			<content:encoded><![CDATA[<p>The<strong> <a href="http://www.gameeducationsummit.com/ges-us-2010-call-papers">Call for Papers</a></strong> for the 2010 Game Education Summit to take place at the University of Southern California&#8217;s School of Cinematic Arts&#8217; Interactive Media Division, is open for submissions. We were absolutely thrilled with the submissions for the 2009 Summit and we have added even more categories for submission for the 2010 Summit.</p>
<p>Submit your panel, presentation or round table and be part of the conference that brings the video game education programs and the game industry together. <a href="http://www.gameeducationsummit.com/">www.gameeducationsummit.com </a></p>
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		<title>Computer Game Education Review Call for Papers</title>
		<link>http://www.gameeducationnetwork.com/?p=265</link>
		<comments>http://www.gameeducationnetwork.com/?p=265#comments</comments>
		<pubDate>Fri, 16 Oct 2009 16:30:49 +0000</pubDate>
		<dc:creator>suzanne</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.gameeducationnetwork.com/?p=265</guid>
		<description><![CDATA[CGER is a new peer reviewed academic journal that focuses on the teaching of game design and development. CGER has sent out the first Call for Papers and the submissions will be accepted until December1, 2009. THis is a really exciting opportunity to be part of this new journal. The Call for Papers that can [...]]]></description>
			<content:encoded><![CDATA[<p>CGER is a new peer reviewed academic journal that focuses on the teaching of game design and development. CGER has sent out the first Call for Papers and the submissions will be accepted until December1, 2009. THis is a really exciting opportunity to be part of this new journal. The Call for Papers that can be found at <span style="font-family: Trebuchet MS; color: blue; font-size: x-small;"><span style="font-size: 10pt; color: blue; font-family: 'Trebuchet MS';"><a title="blocked::http://www.akpeters.com/previews/cger.pdf" href="http://www.akpeters.com/previews/cger.pdf">http://www.akpeters.com/previews/cger.pdf</a> </span></span></p>
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		<title>Project Darkstar Webinar</title>
		<link>http://www.gameeducationnetwork.com/?p=258</link>
		<comments>http://www.gameeducationnetwork.com/?p=258#comments</comments>
		<pubDate>Wed, 07 Oct 2009 19:01:50 +0000</pubDate>
		<dc:creator>suzanne</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Project Darkstar]]></category>
		<category><![CDATA[video game education]]></category>

		<guid isPermaLink="false">http://www.gameeducationnetwork.com/?p=258</guid>
		<description><![CDATA[A free Project Darkstar webinar for students will be presented on 21 October 2009 from 10-11am EDT by Owen Kellett from the project darkstar team at Sun Microsystems. Owen will provide an overview of the API and discuss how this open source technology directly addresses demands for the short user response time and low latency [...]]]></description>
			<content:encoded><![CDATA[<p>A free <strong><a href="http://www.projectdarkstar.com/">Project Darkstar</a></strong> webinar for students will be presented on 21 October 2009 from 10-11am EDT by Owen Kellett from the project darkstar team at Sun Microsystems. Owen will provide an overview of the API and discuss how this open source technology directly addresses demands for the short user response time and low latency which are at odds with the high-throughput focus of modern systems architectures.<span id="more-258"></span></p>
<p>He will also cover:</p>
<p>* Typical technical challenges faced when developing scalable<br />
networked games and similar applications<br />
* The actual design and code of Project Snowman, a new 3-D action<br />
game built with project darkstar</p>
<p>This event is being offered through the Open Source University<br />
Meetup, a free and easy to join community of tens of thousands of<br />
student developers from over 80 countries.  Please find all the<br />
details about the webinar and how to attend here:</p>
<p><a href="http://osum.sun.com/events/osum-webinar-project-darkstar">http://osum.sun.com/events/osum-webinar-project-darkstar</a></p>
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		<title>The Public Works Federation of the Rhône-Alpes region, B2B GAMES &amp; Persistant Studios are proud to present : «3D Networks» (« 3D Réseaux »)</title>
		<link>http://www.gameeducationnetwork.com/?p=213</link>
		<comments>http://www.gameeducationnetwork.com/?p=213#comments</comments>
		<pubDate>Wed, 20 May 2009 17:33:43 +0000</pubDate>
		<dc:creator>suzanne</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[3D Networks]]></category>
		<category><![CDATA[serious games]]></category>

		<guid isPermaLink="false">http://www.gameeducationnetwork.com/?p=213</guid>
		<description><![CDATA[«3D Networks» (« 3D Réseaux ») is the first Serious Game in 3D real time of its kind, designed to train and inform employees and students of all the risks of public works near buried networks.
3D Networks is a new generation of Serious Game bound to train and inform working staff and civil engineering students. [...]]]></description>
			<content:encoded><![CDATA[<p>«3D Networks» (« 3D Réseaux ») is the first Serious Game in 3D real time of its kind, designed to train and inform employees and students of all the risks of public works near buried networks.</p>
<p>3D Networks is a new generation of Serious Game bound to train and inform working staff and civil engineering students. The safety of the persons and the properties is, indeed, a permanent concern of the profession and the Regional Federation of the Public works.</p>
<p><span id="more-213"></span></p>
<p>3D Networks is a new generation of Serious Games created to train and inform staff and civil engineering students about the safety of people and property. This is, indeed, a serious concern of the profession as well as the Regional Federation of Public Works.</p>
<p>By having the player embody various characters according to their function (from the man on the ground up to the foreman, to the bulldozer driver), 3D Networks creates an immersive game that also gives an effective overview.</p>
<p>The Federation of the Public Works in Rhône-Alps is the first Federation in France to use a Serious Game, to train, and inform about the risks inherent to these professions.</p>
<p>This game will be used inside companies, in training centers Public works (VOCATIONAL TRAINING CENTRES, Professional Secondary schools, etc.) and will be available in download, on the Websites of the Federation as well at the level Rhône-Alpes as national, and will present on giant screens and PC, during professional or consumer events, by the Federation and its members.</p>
<p>Very soon, the dedicated Web site will allow players to download either the demo application, or screenshots and videos of 3D Networks.</p>
<p>This Serious Game was developed by B2B GAMES, a Lyon based company (<span style="text-decoration: underline;">www.b2b-games.com</span> ) in collaboration with a Paris development studio Persistant Studios, and is based on their real-time 3D technology HellHeaven ( <span style="text-decoration: underline;">www.hellheaven.fr </span>).</p>
<p>B2B GAMES is an actor of the Serious Game, in Europe, and is member of Lyon Game and the Competivity Cluste IMAGINOVE, and works with the ARDI Rhône-Alps, the Region, the Grand Lyon and the City of Lyon (Velo&#8217; v Racing in Lyon, developed for the Feast of the Lights 2006), Prize-winner of IMAGINOVE (in 2006 and 2007) and nominated for the «Griffe Lyonnaise» (Multimedia category in 2006 and 2007), a local entrepreneurship award.</p>
<p>B2B GAMES is an innovative company established in Lyon, as of which one of the main activities is the edition and the development of original products and customized applications,  such as the Serious Games ( training tools, or sales  tooms, demonstrators and 3D real-time simulators), for the Industries, such as the Aeronautics, the Textile industry, the Logistics.</p>
<p>B2B GAMES is also a supplier of Interactive Contents for the Promotions Agencies, or works directly with the Announcers. and also acts as representative and business exclusive developer for various development studios, and French and foreign Publishers.</p>
<p>Persistant Studios is a JEI (Young Innovative Enterprise), and develop solutions dedicated to the production of real-time 3D environments, intended for simulations,</p>
<p>video games and Serious Games.</p>
<p>Persistant Studios can answer all the needs of specific developments, by using its own 3D</p>
<p>real-time technology , HellHeaven: <span style="text-decoration: underline;">www.hellheaven.fr</span></p>
<p>Real-time 3D solutions for the realization of overviews (training), external and internal</p>
<p>recruitment, communication, displays(visualizations) (data interpretation,</p>
<p>virtual visits, configurations and parts assembling.</p>
<p>The Regional Federation of the Public works Rhône-Alpes is the trade association which represents, defends the profession of the Civil Engineering in Rhône-Alpes, and provides to companies a set of services, in particular in the Training field.</p>
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		<item>
		<title>Game Education Video</title>
		<link>http://www.gameeducationnetwork.com/?p=180</link>
		<comments>http://www.gameeducationnetwork.com/?p=180#comments</comments>
		<pubDate>Fri, 17 Apr 2009 21:08:57 +0000</pubDate>
		<dc:creator>suzanne</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Game Education]]></category>
		<category><![CDATA[Video Game Curriculum]]></category>

		<guid isPermaLink="false">http://www.gameeducationnetwork.com/?p=180</guid>
		<description><![CDATA[This video about game education, called Why I Teach features Prof. Elena Bertozzi from the University of Wisconsin at Whitewater. This great video highlights why game education is important for everyone and looks at Prof. Bertozzi&#8217;s engaging teaching strategies.
http://storybridge.tv/elena
]]></description>
			<content:encoded><![CDATA[<p>This video about game education, called Why I Teach features Prof. Elena Bertozzi from the University of Wisconsin at Whitewater. This great video highlights why game education is important for everyone and looks at Prof. Bertozzi&#8217;s engaging teaching strategies.</p>
<p><a href="http://storybridge.tv/elena">http://storybridge.tv/elena</a></p>
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		<title>GES Sessions and Speakers Announced</title>
		<link>http://www.gameeducationnetwork.com/?p=175</link>
		<comments>http://www.gameeducationnetwork.com/?p=175#comments</comments>
		<pubDate>Tue, 07 Apr 2009 21:01:43 +0000</pubDate>
		<dc:creator>suzanne</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Game Education Summit]]></category>
		<category><![CDATA[Game Studies]]></category>

		<guid isPermaLink="false">http://www.gameeducationnetwork.com/?p=175</guid>
		<description><![CDATA[Visit the Game Education Summit website to see the latest sessions and speakers to be announced. With over 40 speakers and 7 tracks this two-day conference is not to be missed!
]]></description>
			<content:encoded><![CDATA[<p>Visit the Game Education Summit <a href="http://www.gameeducationsummit.com/">website </a>to see the latest sessions and speakers to be announced. With over 40 speakers and 7 tracks this two-day conference is not to be missed!</p>
]]></content:encoded>
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		<title>Game Education Summit 2009</title>
		<link>http://www.gameeducationnetwork.com/?p=165</link>
		<comments>http://www.gameeducationnetwork.com/?p=165#comments</comments>
		<pubDate>Sun, 08 Mar 2009 21:05:25 +0000</pubDate>
		<dc:creator>suzanne</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.gameeducationnetwork.com/?p=165</guid>
		<description><![CDATA[This year&#8217;s Game Education Summit will be at the Entertainment Technology Center at Carnegie Mellon University June 16-17. Sessions will include Game Curriculum, Serious Games, Games as Art, Creativity in Games, Games as Community and much more. Visit our website for more information.
]]></description>
			<content:encoded><![CDATA[<p>This year&#8217;s Game Education Summit will be at the Entertainment Technology Center at Carnegie Mellon University June 16-17. Sessions will include Game Curriculum, Serious Games, Games as Art, Creativity in Games, Games as Community and much more. Visit our <a href="http://www.gameeducationsummit.com/index.php">website </a>for more information.</p>
]]></content:encoded>
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		<title>Women in Games Logo Competition</title>
		<link>http://www.gameeducationnetwork.com/?p=151</link>
		<comments>http://www.gameeducationnetwork.com/?p=151#comments</comments>
		<pubDate>Mon, 09 Feb 2009 18:44:59 +0000</pubDate>
		<dc:creator>suzanne</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.gameeducationnetwork.com/?p=151</guid>
		<description><![CDATA[The awesome women over at Women in Games are holding a logo competition for a new organization logo. Women in Games is based in the UK and they hold annual conferences that focus on highlighting recent work by women in the academic and industrial spaces. This contest is open to students and would give one [...]]]></description>
			<content:encoded><![CDATA[<p>The awesome women over at <a href="http://www.womeningames.com/">Women in Games</a> are holding a logo competition for a new organization logo. Women in Games is based in the UK and they hold annual conferences that focus on highlighting recent work by women in the academic and industrial spaces. This contest is open to students and would give one of your students some great visibility in the game space.</p>
]]></content:encoded>
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		<title>New Study On Violence in Video Games</title>
		<link>http://www.gameeducationnetwork.com/?p=149</link>
		<comments>http://www.gameeducationnetwork.com/?p=149#comments</comments>
		<pubDate>Mon, 26 Jan 2009 18:30:04 +0000</pubDate>
		<dc:creator>suzanne</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.gameeducationnetwork.com/?p=149</guid>
		<description><![CDATA[New research has been released on The Motivating Role of Violence in Video Games by Andrew K. Przybylski and Richard M. Ryan of the UNiversity of Rochester along with C. Scott Rigby of Immersyve Inc. This ground-breaking work explores the relationship between violent content in video games and people&#8217;s motivation and enjoyment of game play.

]]></description>
			<content:encoded><![CDATA[<p>New research has been released on <a href="http://psp.sagepub.com/cgi/content/abstract/35/2/243">The Motivating Role of Violence in Video Games</a> by Andrew K. Przybylski and Richard M. Ryan of the UNiversity of Rochester along with C. Scott Rigby of <strong></strong><strong></strong><span>Immersyve Inc. This ground-breaking work explores the relationship between violent content in video games and people&#8217;s motivation and enjoyment of game play.<br />
</span></p>
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		<title>Game Education Summit 2009 Call For Papers</title>
		<link>http://www.gameeducationnetwork.com/?p=143</link>
		<comments>http://www.gameeducationnetwork.com/?p=143#comments</comments>
		<pubDate>Thu, 15 Jan 2009 15:29:07 +0000</pubDate>
		<dc:creator>suzanne</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Game Academics]]></category>
		<category><![CDATA[Game Education]]></category>
		<category><![CDATA[Game Education Summit]]></category>

		<guid isPermaLink="false">http://www.gameeducationnetwork.com/?p=143</guid>
		<description><![CDATA[The second annual Game Education Summit (GES) at the Entertainment Technology Center at Carnegie Mellon University June 16-17, 2009 is seeking paper proposals from the academic, creative and industrial communities.  Through this annual event we aim to disseminate the most recent, groundbreaking work on games as education as well as game research. The conference will [...]]]></description>
			<content:encoded><![CDATA[<p>The second annual Game Education Summit (GES) at the Entertainment Technology Center at Carnegie Mellon University June 16-17, 2009 is seeking paper proposals from the academic, creative and industrial communities.  Through this annual event we aim to disseminate the most recent, groundbreaking work on games as education as well as game research. The conference will also focus on curriculum development and design.</p>
<p><a title="GES Call for Papers" href="http://www.gameeducationsummit.com/ges_call_for_papers_2009.php" target="_blank">Please visit  GES</a> for more information.</p>
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